Attributes

Attributes
Every character in The Exiled has basic attributes that are used in combat. Leveling up your character does not automatically increase your attributes, instead they are controlled by the type, quality and modifications of the equipped Gear.

Attributes Cheat Sheet
For all attributes - higher is better!

Health and Energy
Health and Energy are the basic combat resources in the game. If your health drops to 0, you get knocked-out. If your energy is too low, you can not cast Skills anymore.

Regeneration
Health and Energy can either be recovered with skills, or over time. If you do not get damaged for a while you start to regain health, if you do not use skills for a while you start to regain energy.

Determination
Determination is the third resource in The Exiled and you generally start with "0" active determination. Everytime you are hit by a skill that causes a movement-impairing debuff on you, your determination bar fills up. Once your determination bar is full, you gain immunity to any movement-impairing debuffs depending on how much determination you have.

Run Speed
Run Speed refers to your base walking speed, assuming best conditions, so walking on the road and into the direction you are facing.

Ability Speed
Ability Speed influences how long it takes to activate a skill after triggering the cast.

Cooldown Speed
Cooldown Speed influences how long a player has to wait until they can activate a skill again.

Physical and Mental Resistance
Both resistances apply a damage reduction or an increase after getting hit. Negative values will make incoming attacks stronger, positive values will make them weaker.

Gear
For a detailed description of what equipment influences what attribute, refer to the appropriate page.